We build software & games that ship.
A senior studio out of Brazil, building modern web, cloud, and game products end to end. From the first line of code to a release your players and users can trust.
Four ways we build with you.
One senior studio across the whole stack, so your product is designed, built, shipped, and kept running by the same hands.
Games we've shipped.
A decade of building and releasing games, from Flash arcade hits to Unity titles sold to publishers. Every one shipped to real players.
The stack behind the ship.
Proven, modern tools chosen for reliability at scale, not novelty. The same technologies we've run in production for teams serving millions.
Frontend
Backend
Cloud & DevOps
Games & engines
AI & tooling

A senior studio, run by the person building your product.
Secluded Vision is Simon van der Weele's studio. Over a decade of shipping, from Flash games sold to publishers, to Unity titles, to production systems serving 15+ brands, distilled into one senior pair of hands.
We keep the team small on purpose: you work directly with the person writing the code, using modern tooling and AI to move fast without a bloated agency around it. When a project needs more hands, we bring in trusted collaborators we've shipped with before.
Let's build something that ships.
Tell us what you're making, and we'll tell you honestly whether, and how, Secluded Vision can help you build and ship it.






